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Program

Presentation: „A History of Austrian Computer Games“

The project "A History of Austrian Computer Games" pursues the objective of collecting and safekeeping games and making them accessible to the public.

Video games are not only one of the most modern forms of art and entertainment, but also one of the most fast-paced. In Austria, the video game boom did not start until twenty-five years ago, but still a great deal of information has been lost. The project A History of Austrian Computer Games pursues the objective of collecting and safekeeping games and making them accessible to the public.
Sebastian Esberger carried out this project, with the help of Prof. Michael Wimmer and Martin Filipp (Mi’pu’mi Games), as part of his bachelor’s thesis at Vienna University of Technology. He will be discuss the processes and planning effort involved, share his experiences in dealing with Austrian game history, and release the results of the project.


Donau-Universität Krems

The Center for Applied Game Studies is concerned with issues related to the transfer of current research results in the field of interactive visual media to professional practice. Special consideration is given to applications in media and game design as well as education and training. The range of courses includes the master’s programmes Game Studies, Transmedia Design & Gamification, Action-Oriented Media Education, MediaGameEducation, and Game Based Media & Education. Furthermore, the Center boasts an extensive research and development branch.

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