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1700 is a computer game that thematizes the storming of the Pizzeria Anarchia, an occupied building in Vienna. In July 2014, the decision was made to storm the building with 1,700 operatives (later corrected to the number 1,452), with a tank engaging in battle with nineteen punks and moving level by level through the barricaded floors, as if in a game. The sheer abundance of police wandering around the building in a rather clueless and aimless way was rendered using mechanisms of the old classic video game Lemmings, for the obstacles in the game 1700 primarily emerge through planning errors on the part of the police. The game was released on the Internet free of charge and already had over 10,000 players during its first day online.


WIDESHOT is a design studio whose work navigates built architecture and virtual worlds. The portfolio of the studio is broadly diversified – including video games, motion pictures, theme parks, and toy manufacturers – and distinguishes WIDESHOT as experts for all kinds of entertainment design. WIDESHOT was founded in 2010 and now has a team of twenty-two employees. In addition to many other activities, the company has successfully worked on projects like Independence Day: Resurgence, Hitman, Assassin’s Creed, Max Payne III, and 2012.

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