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Noizoo Games


Noizoo Games was founded in 2012 by Zsolt Marx (CEO) and Gottfried Eibner (CTO). Using the game medium, Noizoo Games fathoms areas that no one has been and researches game concepts that have never been experienced in this form – exciting combinations of genres that lead players into new worlds. The most recent one is the mobile game Dungenious, which combines a learning system with role-playing. While each player explores dungeons turn by turn and readies his figure, he also invokes his knowledge to battle hordes of monsters, all the while practising new vocabulary, compound multiplication, or even learning how to associate famous paintings with their creators.



WIDESHOT Design GmbH

WIDESHOT is a design studio whose work navigates built architecture and virtual worlds. The portfolio of the studio is broadly diversified – including video games, motion pictures, theme parks, and toy manufacturers – and distinguishes WIDESHOT as experts for all kinds of entertainment design. WIDESHOT was founded in 2010 and now has a team of twenty-two employees. In addition to many other activities, the company has successfully worked on projects like Independence Day: Resurgence, Hitman, Assassin’s Creed, Max Payne III, and 2012.

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