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Expect the next level of PLAY AUSTRIA in spring 2019!

Austrian Game History Area

This interactive exhibition on the history of digital games from Austria is the point of departure for the varied presentations at the trade fair. It makes the historical context experienceable and allows the public to see which developments in hardware and software have played out over the last twenty-five years. It thus furthers the desire to leap into the present and future of games made in Austria.

Games :

„Der verlassene Planet“
Hannes Seifert 1989
C64

„Whales Voyage“
neo Software 1993
Commodore Amiga, MS-DOS, CD³²

„Anno 1602“
Max Design 1998
Microsoft Windows

„Moorhuhn 3“
Sproing 2001
PS1

„Industrie Gigant II“
JoWooD 2002
Microsoft Windows

„And yet it moves“
Broken Rules 2009
Wii

 

“Der verlassene Planet” (1989) by Hannes Seifert, the first commercial Game from Austria.

 

“Whale´s Voyage” (1993) by Neo Software

 

 


HTL Spengergasse

The five-year professional training in Game Design at the HTL Spengergasse offers insight into the different processes involved in developing a game. Various aspects must be considered for successful game development, such as design, technology, and psychology, as well as the related fundamentals. The main curriculum areas are: fine arts, computer sciences, game programming, digital arts, character design, game design, game theory, and project management.

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