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Game Gestalt


Our mission: to challenge the conventional perceptions of what games can do – and to produce tangible evidence of our ideas. Our works cover everything from amusing, therapeutic, serious, and social to academic. Examples include the award-winning game Papermint and the therapy game Aquamorra. Company founder Lev Ledit trains half of the country’s future game designers at nine Austrian universities.



WIDESHOT Design GmbH

WIDESHOT is a design studio whose work navigates built architecture and virtual worlds. The portfolio of the studio is broadly diversified – including video games, motion pictures, theme parks, and toy manufacturers – and distinguishes WIDESHOT as experts for all kinds of entertainment design. WIDESHOT was founded in 2010 and now has a team of twenty-two employees. In addition to many other activities, the company has successfully worked on projects like Independence Day: Resurgence, Hitman, Assassin’s Creed, Max Payne III, and 2012.

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