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Play:Vienna


Play:Vienna is Austria’s initiative for games in public space. Since 2012, they have been regularly transforming Vienna into a playground – organizing festivals and events, holding lectures and workshops, and designing games. They also offer, through the Urban Game Clinics once a month, the opportunity to test one’s own game ideas. To date, ten Journey to the End of the Night events have been organized in Vienna. Play:Vienna is part of a global network of urban game designers.



WIDESHOT Design GmbH

WIDESHOT is a design studio whose work navigates built architecture and virtual worlds. The portfolio of the studio is broadly diversified – including video games, motion pictures, theme parks, and toy manufacturers – and distinguishes WIDESHOT as experts for all kinds of entertainment design. WIDESHOT was founded in 2010 and now has a team of twenty-two employees. In addition to many other activities, the company has successfully worked on projects like Independence Day: Resurgence, Hitman, Assassin’s Creed, Max Payne III, and 2012.

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