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Atoll


Atoll is based on the development of an archive for artistic production in the context of computer games as medium of representation. With a desktop computer, mobile device, or VR unit, the content can be viewed as a browser game. This allows gamers to explore islands – namely, geographically delimited areas within the game world that are respectively designed by a group of art and design creatives. The official release of the archive will take place at PLAY AUSTRIA.



HTL Spengergasse

The five-year professional training in Game Design at the HTL Spengergasse offers insight into the different processes involved in developing a game. Various aspects must be considered for successful game development, such as design, technology, and psychology, as well as the related fundamentals. The main curriculum areas are: fine arts, computer sciences, game programming, digital arts, character design, game design, game theory, and project management.

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